![]() Later introduced in Act III, he throws gas barrels on a random line, the barrels are jumping and stomping, they can be avoided by doing a double jump or simply changing lanes.The wheel then falls on the line's ground damaging the player if they stays on it. Later introduced in Act II, he throws a spiky wheel on a line, killing Gwens and removing the flying items.First introduced in Act I, he pulls his motor out of his mouth and uses it to blanks everything on the ground of the targeted line and damaging the player if he is running on the said line. ![]() Like all the bosses in the game, Gaskette disposes of a land-attack, an aerial one, the abilities to throw obstacle on the lines and summoning minions and his own special attack : When angered Gaskette will do anything within his power to get revenge on the one who crossed him, innocent creatures trying to help him are also not safe from his wrath, as he will kill Krawls, Stickles, and Gwens to achieve his goal even though they are helping him, in Nightmare Mode if Gaskette's health is reduced to 0 then he will revive himself angrier than before until the player character finally dies. Gaskette is not evil at first, however, when Bendy tried to get a ride without paying his fair, that’s when Gaskette starting pursuing Bendy. He sports head-light eyes each with cartoon pie pupils, and a radiator grill filled with large triangular teeth. His overall color is mostly gray-scaled to fit the game's general style, with a checkered banner on both doors and a taxi on his roof. Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.Gaskette is an anthropomorphic cartoon taxicab, modeled after the 1920-30s checker cab. Subscribe to my free weekly content round-up newsletter, God Rolls. I’m hoping it’s just a temporary band-aid for a more elegant fix in the future, as I really would not want thinks like that singular solo flawless to never be possible again due to this change.įollow me on Twitter, YouTube, Facebook and Instagram. Introducing a 2 second swap delay game-wide just feels bad in practice if you run across it as a normal player, and flat-out kills a bunch of high-end speedrunning/low man strategies that quite frankly, were not harming anyone, and all this does is make everyone mad.īungie has made some odd decisions over the years, and this is one of the weirdest. ![]() If this really was just about crazy Fourth Horseman damage, I don’t know why they wouldn’t have just disabled that specific exotic for a while until a proper fix was made. ![]() They’re just doing it for the challenge.īungie also offered quite literally nothing in the way of explanation for this. ![]() Even with swapping, it takes an enormous amount of skill and patience to do something like that, and it’s not like these people are easily soloing raid bosses to farm them for loot or something. Why would Bungie want to kill even the possibility of cool achievements like that?Īlso, it’s like, a handful of people in the entire player population even attempting things like soloing Nezarec. One of the coolest things that’s probably ever happened in Destiny was the first solo flawless raid, where Xemo beat the entire Root of Nightmares raid by himself without dying, including using fast-swapping to ensure his damage was high enough on bosses, including Nezarec.Īnd now, what should have been a celebrated moment is now effectively impossible due to these swapping changes. ![]()
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